Robotics
January 18, 2026 ยท View on GitHub
Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Cameras
- Authors: Huajian Huang, Longwei Li, Hui Cheng, Sai-Kit Yeung
- Links: [arXiv:2311.16728]
Gaussian Splatting SLAM
- Authors: Hidenobu Matsuki, Riku Murai, Paul HJ Kelly, Andrew J Davison
- Links: [arXiv:2312.06741]
Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting
- Authors: Vladimir Yugay, Yue Li, Theo Gevers, Martin R Oswald
- Links: [arXiv:2312.10070]
GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting
- Authors: Chi Yan, Delin Qu, Dong Wang, Dan Xu, Zhigang Wang, Bin Zhao, Xuelong Li
- Links: [arXiv:2311.11700]
Splatam: Splat, track & map 3d gaussians for dense rgb-d slam
- Authors: Nikhil Keetha, Jay Karhade, Krishna Murthy Jatavallabhula, Gengshan Yang, Sebastian Scherer, Deva Ramanan, Jonathon Luiten
- Links: [arXiv:2312.02126]
LIV-GaussMap: LiDAR-Inertial-Visual Fusion for Real-time 3D Radiance Field Map Rendering
- Authors: Sheng Hong, Junjie He, Xinhu Zheng, Hesheng Wang, Hao Fang, Kangcheng Liu, Chunran Zheng, Shaojie Shen
- Links: [arXiv:2401.14857]
NEDS-SLAM: A Novel Neural Explicit Dense Semantic SLAM Framework using 3D Gaussian Splatting
- Authors: Yiming Ji, Yang Liu, Guanghu Xie, Boyu Ma, Zongwu Xie
- Links: [arXiv:2403.11679]
High-Fidelity SLAM Using Gaussian Splatting with Rendering-Guided Densification and Regularized Optimization
- Authors: Shuo Sun, Malcolm Mielle, Achim J Lilienthal, Martin Magnusson
- Links: [arXiv:2403.12535]
How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Survey
- Authors: Fabio Tosi, Youmin Zhang, Ziren Gong, Erik Sandstr{"o}m, Stefano Mattoccia, Martin R Oswald, Matteo Poggi
- Links: [arXiv:2402.13255]
SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAM
- Authors: Mingrui Li, Shuhong Liu, Heng Zhou
- Links: [arXiv:2402.03246]
Semgauss-slam: Dense semantic gaussian splatting slam
- Authors: Siting Zhu, Renjie Qin, Guangming Wang, Jiuming Liu, Hesheng Wang
- Links: [arXiv:2403.07494]
Compact 3d gaussian splatting for dense visual slam
- Authors: Tianchen Deng, Yaohui Chen, Leyan Zhang, Jianfei Yang, Shenghai Yuan, Danwei Wang, Weidong Chen
- Links: [arXiv:2403.11247]
CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Field
- Authors: Jiarui Hu, Xianhao Chen, Boyin Feng, Guanglin Li, Liangjing Yang, Hujun Bao, Guofeng Zhang, Zhaopeng Cui
- Links: [arXiv:2403.16095]
Gaussian-LIC: Photo-realistic LiDAR-Inertial-Camera SLAM with 3D Gaussian Splatting
- Authors: Xiaolei Lang, Laijian Li, Hang Zhang, Feng Xiong, Mu Xu, Yong Liu, Xingxing Zuo, Jiajun Lv
- Links: [arXiv:2404.06926]
RTG-SLAM: Real-time 3D Reconstruction at Scale using Gaussian Splatting
- Authors: Zhexi Peng, Tianjia Shao, Yong Liu, Jingke Zhou, Yin Yang, Jingdong Wang, Kun Zhou
- Links: [arXiv:2404.19706]
ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulation
- Authors: Guanxing Lu, Shiyi Zhang, Ziwei Wang, Changliu Liu, Jiwen Lu, Yansong Tang
- Links: [arXiv:2403.08321]
Physically Embodied Gaussian Splatting: A Realtime Correctable World Model for Robotics
- Authors: Jad Abou-Chakra, Krishan Rana, Feras Dayoub, Niko S{"u}nderhauf
- Links: [arXiv:2406.10788]
Splat-MOVER: Multi-Stage, Open-Vocabulary Robotic Manipulation via Editable Gaussian Splatting
- Authors: Olaolu Shorinwa, Johnathan Tucker, Aliyah Smith, Aiden Swann, Timothy Chen, Roya Firoozi, Monroe David Kennedy, Mac Schwager
- Links: [arXiv:2405.04378]
GraspSplats: Efficient Manipulation with 3D Feature Splatting
- Authors: Mazeyu Ji, Ri-Zhao Qiu, Xueyan Zou, Xiaolong Wang
- Links: [arXiv:2409.02084]
GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Grasping
- Authors: Yuhang Zheng, Xiangyu Chen, Yupeng Zheng, Songen Gu, Runyi Yang, Bu Jin, Pengfei Li, Chengliang Zhong, Zengmao Wang, Lina Liu, others
- Links: [arXiv:2403.09637]
STAMICS: Splat, Track And Map with Integrated Consistency and Semantics for Dense RGB-D SLAM
- Authors: Yongxu Wang, Xu Cao, Weiyun Yi, Zhaoxin Fan
- Links: [arXiv:2503.21425]
Novel Demonstration Generation with Gaussian Splatting Enables Robust One-Shot Manipulation
- Authors: Sizhe Yang, Wenye Yu, Jia Zeng, Jun Lv, Kerui Ren, Cewu Lu, Dahua Lin, Jiangmiao Pang
- Links: [arXiv:2504.13175]
Scan, Materialize, Simulate: A Generalizable Framework for Physically Grounded Robot Planning
- Authors: Amine Elhafsi, Daniel Morton, Marco Pavone
- Links: [arXiv:2505.14938]
GrowSplat: Constructing Temporal Digital Twins of Plants with Gaussian Splats
- Authors: Simeon Adebola, Shuangyu Xie, Chung Min Kim, Justin Kerr, Bart M. van Marrewijk, Mieke van Vlaardingen, Tim van Daalen, E.N. van Loo, Jose Luis Susa Rincon, Eugen Solowjow, Rick van de Zedde, Ken Goldberg
- Links: [arXiv:2505.10923]
Large-Scale Gaussian Splatting SLAM
- Authors: Zhe Xin, Chenyang Wu, Penghui Huang, Yanyong Zhang, Yinian Mao, Guoquan Huang
- Links: [arXiv:2505.09915]
Real2Render2Real: Scaling Robot Data Without Dynamics Simulation or Robot Hardware
- Authors: Justin Yu, Letian Fu, Huang Huang, Karim El-Refai, Rares Andrei Ambrus, Richard Cheng, Muhammad Zubair Irshad, Ken Goldberg
- Links: [arXiv:2505.09601]
GSFF-SLAM: 3D Semantic Gaussian Splatting SLAM via Feature Field
- Authors: Zuxing Lu, Xin Yuan, Shaowen Yang, Jingyu Liu, Jiawei Wang, Changyin Sun
- Links: [arXiv:2504.19409]
ToF-Splatting: Dense SLAM using Sparse Time-of-Flight Depth and Multi-Frame Integration
- Authors: Andrea Conti, Matteo Poggi, Valerio Cambareri, Martin R. Oswald, Stefano Mattoccia
- Links: [arXiv:2504.16545]
Green Robotic Mixed Reality with Gaussian Splatting
- Authors: Chenxuan Liu, He Li, Zongze Li, Shuai Wang, Wei Xu, Kejiang Ye, Derrick Wing Kwan Ng, Chengzhong Xu
- Links: [arXiv:2504.13697]
BEV-GS: Feed-forward Gaussian Splatting in Bird's-Eye-View for Road Reconstruction
- Authors: Wenhua Wu, Tong Zhao, Chensheng Peng, Lei Yang, Yintao Wei, Zhe Liu, Hesheng Wang
- Links: [arXiv:2504.13207]
Stereo 3D Gaussian Splatting SLAM for Outdoor Urban Scenes
- Authors: Xiaohan Li, Ziren Gong, Fabio Tosi, Matteo Poggi, Stefano Mattoccia, Dong Liu, Jun Wu
- Links: [arXiv:2507.23677]
I2V-GS: Infrastructure-to-Vehicle View Transformation with Gaussian Splatting for Autonomous Driving Data Generation
- Authors: Jialei Chen, Wuhao Xu, Sipeng He, Baoru Huang, Dongchun Ren
- Links: [arXiv:2507.23683]
S3LAM: Surfel Splatting SLAM for Geometrically Accurate Tracking and Mapping
- Authors: Ruoyu Fan, Yuhui Wen, Jiajia Dai, Tao Zhang, Long Zeng, Yong-jin Liu
- Links: [arXiv:2507.20854]
GAF: Gaussian Action Field as a Dynamic World Model for Robotic Manipulation
- Authors: Ying Chai, Litao Deng, Ruizhi Shao, Jiajun Zhang, Liangjun Xing, Hongwen Zhang, Yebin Liu
- Links: [arXiv:2506.14135]
DrivingGaussian++: Towards Realistic Reconstruction and Editable Simulation for Surrounding Dynamic Driving Scenes
- Authors: Yajiao Xiong, Xiaoyu Zhou, Yongtao Wan, Deqing Sun, Ming-Hsuan Yang
- Links: [arXiv:2508.20965]
Fiducial Marker Splatting for High-Fidelity Robotics Simulations
- Authors: Diram Tabaa, Gianni Di Caro
- Links: [arXiv:2508.17012]