A-Coder Codebase Guide

April 22, 2026 ยท View on GitHub

The A-Coder codebase is not as intimidating as it seems!

Most of A-Coder's code lives in src/vs/workbench/contrib/void/.

The purpose of this document is to explain how A-Coder's codebase works. If you want build instructions instead, see DEVELOPMENT_GUIDE.md or HOW_TO_CONTRIBUTE.md.

A-Coder Codebase Guide

VSCode Rundown

Here's a VSCode rundown if you're just getting started with A-Coder. You can also see Microsoft's wiki for some pictures. VSCode is an Electron app. Electron runs two processes: a main process (for internals) and a browser process (browser means HTML in general, not just "web browser").

Credit - https://github.com/microsoft/vscode/wiki/Source-Code-Organization

  • Code in browser/ lives on the browser process (DOM access, React UI)
  • Code in electron-main/ lives on the main process (can import node_modules, LLM calls, MCP)
  • Code in common/ can be used by either process

Terminology

Here's some terminology you might want to know about when working inside VSCode:

  • An Editor is the thing that you type your code in. If you have 10 tabs open, that's just one editor! Editors contain tabs (or "models").
  • A Model is an internal representation of a file's contents. It's shared between editors (for example, if you press Cmd+\ to make a new editor, then the model of a file like A.ts is shared between them. Two editors, one model. That's how changes sync.).
  • Each model has a URI it represents, like /Users/.../my_file.txt. (A URI or "resource" is generally just a path).
  • The Workbench is the wrapper that contains all the editors, the terminal, the file system tree, etc.
  • Usually you use the ITextModel type for models and the ICodeEditor type for editors. There aren't that many other types.

Credit - https://code.visualstudio.com/docs/getstarted/userinterface

  • VSCode is organized into "Services". A service is just a class that mounts a single time (in computer science theory this is called a "singleton"). You can register services with registerSingleton so that you can easily use them in any constructor with @<Service>. See _dummyContrib for an example we put together on how to register them. The registration is the same every time.

  • "Actions" are functions you register on VSCode so that either you or the user can call them later. They're also called "Commands".

    • You can run actions as a user by pressing Cmd+Shift+P (opens the command pallete), or you can run them internally by using the commandService to call them by ID. We use actions to register keybinding listeners like Cmd+L, Cmd+K, etc. The nice thing about actions is the user can change the keybindings.

Internal LLM Message Pipeline

Here's a picture of all the dependencies that are relevent between the time you first send a message through A-Coder's sidebar, and the time a request is sent to your provider. Sending LLM messages from the main process avoids CSP issues with local providers and lets us use node_modules more easily.

Notes: modelCapabilities is an important file that must be updated when new models come out!

Apply

A-Coder has two types of Apply: Fast Apply (uses Search/Replace, see below), and Slow Apply (rewrites whole file).

When you click Apply and Fast Apply is enabled, we prompt the LLM to output Search/Replace block(s) like this:

<<<<<<< ORIGINAL
// original code goes here
=======
// replaced code goes here
>>>>>>> UPDATED

This is what allows A-Coder to quickly apply code even on 1000-line files. It's the same as asking the LLM to press Ctrl+F and enter in a search/replace query.

Apply Inner Workings

The editCodeService file runs Apply. The same exact code is also used when the LLM calls the Edit tool, and when you submit Cmd+K. Just different versions of Fast/Slow Apply mode.

Here is some important terminology:

  • A DiffZone is a {startLine, endLine} region of text where we compute and show red/green areas, or Diffs. When any changes are made to a file, we loop through all the DiffAreas on that file and refresh its Diffs.
  • A DiffArea is a generalization that just tracks line numbers like a DiffZone.
  • The only type of DiffArea that can "stream" is a DiffZone. Each DiffZone has an llmCancelToken if it's streaming.

How Apply works:

  • When you click Apply, we create a DiffZone over that the full file so that any changes that the LLM makes will show up in red/green. We then stream the change.
  • When an LLM calls Edit, it's really calling Apply.
  • When you submit Cmd+K, it's the same as Apply except we create a smaller DiffZone (not on the whole file).

Writing Files Inner Workings

When A-Coder wants to change your code, it just writes to a text model. This means all you need to know to write to a file is its URI - you don't have to load it, save it, etc. There are some annoying background URI/model things to think about to get this to work, but we handled them all in voidModelService.

A-Coder Settings Inner Workings

We have a service voidSettingsService that stores all your A-Coder settings (providers, models, global A-Coder settings, etc). Imagine this as an implicit dependency for any of the core A-Coder services:

Here's a guide to some of the terminology we're using:

  • FeatureName: Autocomplete | Chat | CtrlK | Apply
  • ModelSelection: a {providerName, modelName} pair.
  • ProviderName: The name of a provider: 'ollama', 'openAI', etc.
  • ModelName: The name of a model (string type, eg 'gpt-4o').
  • RefreshProvider: a provider that we ping repeatedly to update the models list.
  • ChatMode = normal | gather | agent

Approval State

editCodeService's data structures contain all the information about changes that the user needs to review. However, they don't store that information in a useful format. We wrote the following service to get a more useful derived state:

Build process

If you want to know how our build pipeline works, see our build repo here.

VSCode Codebase Guide

For additional references, the A-Coder team put together this list of links to get up and running with VSCode.

Misc

  • Every command built-in to VSCode - not used often, but here for reference.
  • Note: VSCode's repo is the source code for the Monaco editor! An "editor" is a Monaco editor, and it shares the code for ITextModel, etc.

VSCode's Extension API

A-Coder is no longer an extension, so these links are no longer required, but they might be useful if we ever build an extension again.