PixelColor
December 26, 2024 ยท View on GitHub
A Swift 6 package for working with colors at the pixel level. The PixelColor struct provides utilities for defining, manipulating, and converting colors with red, green, blue, and opacity channels (CGFloat).
Features
- Color Channels:
- Work with individual
red,green,blue, andopacitychannels.
- Work with individual
- Color Conversions:
- Use
hue,saturation, andbrightness(HSB) representations. - Get a SwiftUI
Angleof the hue (.hueAngle). - Initialize colors using
hexstrings with or without opacity.
- Use
- Built-in Colors:
- System colors like
.red,.green,.blue,.orange,.teal, etc. - Raw colors for precision:
.rawRed,.rawYellow,.rawGreen, etc. - Clear "white" color for blending gradients (
.clearWhite). - Adaptable colors (
.primary,.background) that respect light/dark appearance modes.
- System colors like
- Operators:
- Arithmetic (
+,-,*,/) for blending and scaling colors. - Prefix operator
!for inverting colors.
- Arithmetic (
- Codable, Equatable and Hashable:
- Serialize, equate and hash colors easily.
- Sendable:
- Work with colors concurrently.
- SwiftUI / UIKit / AppKit Compatibility:
- Convert
PixelColorto and from SwiftUI'sColoror platform-specificUIColor/NSColor.
- Convert
- Utility Methods:
- Modify hue, saturation, brightness, and opacity.
- Generate random colors (
.random()) or random fully saturated hues (.randomHue()). - Check and identify pure channel colors (
.isPureChannel).
Installation
Swift Package Manager (SPM)
Add the following dependency to your Package.swift file:
dependencies: [
.package(url: "https://github.com/heestand-xyz/PixelColor", from: "3.0.0")
]
Then, import PixelColor in your code:
import PixelColor
Usage
1. Creating Colors
Using RGB Values
let color = PixelColor(red: 0.5, green: 0.25, blue: 0.75, opacity: 1.0)
Using Hex Strings
let color = PixelColor(hex: "#FF8000") // Orange
let semiTransparentColor = PixelColor(hexWithOpacity: "#FF800080") // 50% transparent orange
Using HSB
let color = PixelColor(hue: 0.5, saturation: 1.0, brightness: 1.0, opacity: 1.0)
2. Modifying Colors
Adjust Hue
let shiftedColor = color.shiftHue(by: .degrees(180))
Adjust Brightness
let brighterColor = color.brighten(by: 1.5)
Adjust Opacity
let semiTransparentColor = color.withOpacity(of: 0.5)
3. Color Conversions
Note that
PixelColordoes not manage the color space, these functions are just for convenience.
Convert to Linear Space
let linearColor = color.sRGBToLinear()
Convert to sRGB Space
let srgbColor = linearColor.linearToSRGB()
Convert to SwiftUI or Platform Colors
let swiftUIColor: Color = color.color
let uiColor: UIColor = color.uiColor
/// macOS only
let nsColor: NSColor = color.nsColor
4. Operators
Blend Colors
let blendedColor = color1 + color2
Invert a Color
let invertedColor = !color
Scale Color Channels
let scaledColor = color * 0.8
5. Utilities
Generate Random Colors
let randomColor = PixelColor.random()
let randomHueColor = PixelColor.randomHue()
Check Pure Channels
PixelColor.Channelis an enum of the 4 channels.
if color.hasPureChannel {
print("Pure channel: \(color.pureChannel!)")
}
A color has a pure channel when one channel is at
1.0and the other channels are at0.0.
Examples
Adaptable Colors
let primaryColor = PixelColor.primary // White in dark mode, black in light mode
let backgroundColor = PixelColor.background // Opposite of primary
Hex Conversion
let hex = color.hex // "7F3FBF"
let hexWithOpacity = color.hexWithOpacity // "7F3FBFFF"
Contributing
Feel free to submit pull requests or open issues for improvements and feature requests.
License
This project is licensed under the MIT License. See the LICENSE file for details.
Acknowledgments
Developed by Anton Heestand