README
January 11, 2012 ยท View on GitHub
An implementation of the Nintendo Gameboy (TM) instruction set based on information in the "Gameboy (TM) CPU Manual" and various other sources. Accurately modeling the behaviour -- speed, operations, etc -- rather than duplicating the actual hardware is the goal. The design centers on an 8-bit ALU and a 16-bit register file with minimal arithmetic functionality.