Documentation
May 30, 2023 ยท View on GitHub
Setup
- Add Screen Space Reflection URP Renderer Feature to the active URP Renderer asset and adjust settings if needed.

- Add Lighting/Screen Space Reflection (URP) to the scene's URP Volume.

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Set the State to Enabled in Screen Space Reflection Volume.
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Adjust the settings in URP Volume and use different Volume types (global and local) to control SSR effect if needed.
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Make sure that there exists one Deferred renderer in the active URP asset to keep all Deferred shader variants in Forward path.
