GausSurf: Geometry-Guided 3D Gaussian Splatting for Surface Reconstruction

April 6, 2025 ยท View on GitHub

In this paper, we present a new 3D Gaussian Surface based method, GausSurf, for efficient and high-quality multiview surface reconstruction with geometric guidance (1) from patch-match and normal priors. For texture-rich areas, we utilize multi-view consistency constraints to guide the optimization process. For texture-less regions, we incorporate normal priors from a pretrained model to provide supplementary supervision signals. By effectively integrating these geometric priors, our method achieves both high-quality and efficient surface reconstruction.

Project page | Paper | Data

Code is coming soon...

Citation

Cite as below if you find this repository is helpful to your project:

@article{wang2024gaussurf,
  title={GausSurf: Geometry-Guided 3D Gaussian Splatting for Surface Reconstruction},
  author={Wang, Jiepeng and Liu, Yuan and Wang, Peng and Lin, Cheng and Hou, Junhui and Li, Xin and Komura, Taku and Wang, Wenping},
  journal={arXiv preprint arXiv:2411.19454},
  year={2024}
}