RuntimeTextureAtlas
July 8, 2019 ยท View on GitHub
Pack multiple textures into one rendertexture at runtime.
How To Use
RawImage image;
Texture texture;
...
image.PackTexture(texture);
Usecase
for a UI Scene which have 5 RawImage controls:

RTA pack all five texture into a rendertexture:

4 drawcall saved.
| without RTA | with RTA |
|---|---|
![]() | ![]() |

