Tremulous Web
December 21, 2025 ยท View on GitHub
Tremulous web client, game server and master server. This is for the web port which you can play at https://www.tremulous.online
The code for the web port can be found at https://github.com/justinl1996/tremulous
To build and run
For each directory (other than tremulous_assets) run the following
docker compose --build -d
For the game server there are specific environment variables which are set for each server. i.e. to deploy the AU server:
docker compose --env-file env/au-1.env --build -d
Note: For your own hosts you will need to provision your own SSL certificates (I use letsencrypt since its free) and assign it a domain name. Replace the fields ssl_certificate, ssl_certificate_key and server_name with your values.
tremulous_client
The frontend for https://www.tremulous.online. The actual tremulous binary and wasm can be found under node/bin
tremulous_content_server
This hosts the pk3 files to be loaded when the client first visits the website.
Copy or hardlink the files found in tremulous_assets into node/pk3_assets before deployment. After deploying, you can then view the manifest at <your-url>/assets/manifest.json.
tremulous_game_server
This is for running the game servers.
Copy or hardlink the files found in tremulous_assets into server/gpp before deployment.
tremulous_master_server
Master server for tremulous.online. Since this is websocket based, webclients use a seperate master server and cannot communicate with regular clients and game servers.
tremulous_assets
All the PK3 assets used by tremulous_game_server and tremulous_content_server.