Akvfx
March 11, 2021 ยท View on GitHub

Akvfx is a Unity plugin that captures color/depth data from an Azure Kinect device and converts them into attribute maps (textures) handy for using with Visual Effect Graph.
System Requirements
- Unity 2019.3
- Azure Kinect DK
See also the System Requirements page of Azure Kinect DK. Note that Akvfx doesn't support Linux at the moment.
How To Install
This package uses the scoped registry feature to resolve package dependencies. Please add the following sections to the manifest file (Packages/manifest.json).
To the scopedRegistries section:
{
"name": "Unity NuGet",
"url": "https://unitynuget-registry.azurewebsites.net",
"scopes": [ "org.nuget" ]
},
{
"name": "Keijiro",
"url": "https://registry.npmjs.com",
"scopes": [ "jp.keijiro" ]
}
To the dependencies section:
"jp.keijiro.akvfx": "1.0.4"
After changes, the manifest file should look like below:
{
"scopedRegistries": [
{
"name": "Unity NuGet",
"url": "https://unitynuget-registry.azurewebsites.net",
"scopes": [ "org.nuget" ]
},
{
"name": "Keijiro",
"url": "https://registry.npmjs.com",
"scopes": [ "jp.keijiro" ]
}
],
"dependencies": {
"jp.keijiro.akvfx": "1.0.4",
...