FantomBitmap 512 Colour Raycast Demo for the Sega Mega CD
July 9, 2022 ยท View on GitHub
Description
This project shows an example of how the Sega Mega CD can be used to create a Raycast game with PCM MOD playback. The engine is based upon LCDWolf3D and uses an optimised implementation of FantomBitmap.
Features
- Fantom Bitmap 512 colour
- MOD music playback support
"FantomBitmap 512 Colour Raycast Demo for the Sega Mega CD" Credits
- Programming : Chilly Willy
- Additional Code for Cosmetics (Hood / Gun / Updated Textures): Matt B (Matteusbeus)
- Base Docker Code : Victor Luchits
- Additional Docker Code for compatibility : Matt B (Matteusbeus)
- Graphics : FreeDoom
- MOD music : Mindf*ck/Mentasm sourced via ModArchive
- Testing : Barone
"FantomBitmap" Credits
- Programming : Oerg886
"LCDWolf3D" Credits
- Programming : Jeremy Burns
Links
https://github.com/jaburns/lcd-wolf3d
https://github.com/viciious/d32xr/tree/master/.devcontainer
http://gendev.spritesmind.net/forum/viewtopic.php?f=22&t=1166
http://gendev.spritesmind.net/forum/viewtopic.php?p=16003#p16003
https://modarchive.org/index.php?request=view_by_moduleid&query=109599#texts
License
All original code is available under the MIT license.