Erbium
January 2, 2022 ยท View on GitHub
Highly customizable third person character for quick set up for prototyping your game
No need of any assets from the asset store. All created in pure C#
Check wiki if you want to know more
| Physic-based character that uses rigidbody | ![]() |
|---|---|
![]() | Supports different camera views, such as normal 3RD person action camera, top-down camera, side-view camera |
| Built in damage system with armour, damage type, different hurtboxes for the charachter, etc.. | ![]() |
![]() | Fast and strong combo attacks that could be mixed together |
| Sliding & crouching and other types of movement | ![]() |
| Integration Tests that help you find bugs in every stage of development | |
| Code was built with an idea to be expanded |
Features:
- Cameras: 3rd person action, top-down, side-view
- Movements: ground, midair, crouch, slide, attack
- Root motion
- Jump
- Combo system
- Timer manager
- Invincibility time after taking damage
- Armour calculation(not the meshes)
- Tests




