Solid.fixTriangleWindingsByAdjacency()
July 1, 2026 ยท View on GitHub
Reorients authored triangles so shared edges are used with opposite directions and the mesh becomes coherently wound.
Usage
solid.fixTriangleWindingsByAdjacency();
Signature
solid.fixTriangleWindingsByAdjacency()
Parameters
None.
Returns
Solid - The same solid, for chaining.
Run this when importing or building triangles manually and winding consistency is uncertain.