Modeling Workbench
July 1, 2026 · View on GitHub

The Modeling workbench is the default workbench for new parts. It keeps feature creation focused on general-purpose solid modeling instead of surfacing, sheet metal, or assembly-only workflows.
It combines the feature history tree, 3D viewport, expressions/configurator workflow, and standard modeling toolbars for building and editing parts.
Features
- Reference geometry: Datium, Plane
- Primitives: Cube, Cylinder, Cone, Sphere, Torus, Pyramid
- Sketch-driven creation: Sketch, Extrude, Revolve, Sweep, Tube
- Editing and booleans: Boolean, Fillet, Chamfer, Hole, Push Face, Thicken, Offset Shell, Self Intersection Cleanup
- Repetition and transforms: Pattern, Transform, Mirror
- Utility geometry: Text to Face, Helix, Spline
Panels
Workspace Notes
- The History panel creates, edits, and reorders feature-history entries.
- The Expressions panel stores shared variables such as
width = 20;and configurator widgets whose values are available asconfigurator.fieldName. - The
🕵️Inspector floating window reports per-face and per-edge metrics such as area, length, and owning feature.