🎲 Ludo

May 1, 2026 · View on GitHub

License: GPL v3 GitHub stars

An in-browser Ludo (Mensch ärgere Dich nicht / Mench) board game — playable entirely offline as a Progressive Web App. Roll the dice, race your pieces home, and knock your opponents back to start.

Play Now

Ludo Game


Features

  • Offline-ready — installable as a PWA; works with no internet connection after the first load.
  • Local multiplayer — 2–4 players on the same device, taking turns.
  • Persistent state — game progress is saved to local storage via Vuex so you can resume where you left off.
  • Fair dice — randomness powered by the Mersenne Twister PRNG.
  • Responsive design — plays well on phones, tablets, and desktops.

Tech Stack

LayerTechnology
FrameworkVue 2 + Vue Router + Vuex
LanguageTypeScript (class-style components via vue-class-component)
StylingSCSS + Bootstrap 4 + sass-rem
ToolingVue CLI 4, Babel, ESLint, Prettier
TestingJest (unit) · Cypress (e2e)
CI/CDGitHub Actions → GitHub Pages

Getting Started

Prerequisites

  • Node.js ≥ 10
  • Yarn (recommended) or npm

Install & Run

# Clone the repo
git clone https://github.com/mort3za/ludo.git
cd ludo

# Install dependencies
yarn install

# Start the dev server (hot-reload)
yarn serve

The app will be available at http://localhost:8080 (or the next free port).

License

This project is licensed under the GNU General Public License v3.0 — see the LICENSE file for details.

Acknowledgments

Built with Vue.js, TypeScript, and a love for classic board games.