Realistic Grass Rendering - DirectX 11

February 18, 2017 ยท View on GitHub

Realistic grass simulation using the geometry shader to render millions of grass blades simultaneously.

The project is using SharpDX with DirectX 11 settings. A video is available on YouTube: https://youtu.be/jxnacUBaG7c

Installation

  • Visual Studio 2013
  • Building the project will automatically download all dependencies thanks to NuGet.

Resources

I mainly used and combined ideas from the following papers (sorted by importance):

However, there are a few more notable articles, mostly describing alternative ways to render grass:

References