use-travel

April 25, 2026 ยท View on GitHub

Node CI Coverage Status npm license

React hooks for Travels: patch-based undo/redo state with immutable updates, manual archiving, rebasing, and shared-store support.

use-travel is the React layer for travels. It keeps the same core model as Travels, which stores JSON Patch history instead of full state snapshots, but exposes that model through React-friendly hooks:

  • useTravel for component-scoped state with undo/redo
  • useTravelStore for subscribing React components to an existing immutable Travels instance

Use plain travels directly when your state lives outside React, you need imperative reads right after navigation, or you need mutable: true.

Table of Contents

Why use-travel?

  • React-first API: Use a hook tuple instead of wiring subscriptions manually.
  • Patch-based history: Undo/redo stores only changes, not full state snapshots.
  • Mutative update syntax: Write draft.count += 1 while keeping immutable React state.
  • Manual archive mode: Group several edits into one undo step when needed.
  • Rebase support: Promote the current state to the new reset baseline.
  • Shared history support: Subscribe multiple React components to the same immutable Travels store with useTravelStore.

Installation

npm install use-travel travels mutative
# or
yarn add use-travel travels mutative
# or
pnpm add use-travel travels mutative

Version compatibility

use-traveltravels
>= 1.8.0>= 1.2.0 (required for rebase support)
< 1.8.0< 1.2.0

Quick Start

import { useTravel } from 'use-travel';

export function Counter() {
  const [state, setState, controls] = useTravel({ count: 0 });

  return (
    <div>
      <strong>{state.count}</strong>

      <button
        onClick={() =>
          setState((draft) => {
            draft.count += 1;
          })
        }
      >
        Increment
      </button>

      <button onClick={() => controls.back()} disabled={!controls.canBack()}>
        Undo
      </button>

      <button
        onClick={() => controls.forward()}
        disabled={!controls.canForward()}
      >
        Redo
      </button>

      <button onClick={controls.reset}>Reset</button>
    </div>
  );
}

setState supports three update styles:

  • Direct value: setState({ count: 1 })
  • Function returning a value: setState(() => ({ count: 1 }))
  • Draft mutation: setState((draft) => { draft.count += 1 })

Choosing Between useTravel, useTravelStore, and travels

  • Use useTravel when the state belongs to a React component and React should own the lifecycle.
  • Use useTravelStore when you already have a shared immutable Travels instance and want React to stay subscribed to it.
  • Use plain travels when another layer is the source of truth, you need imperative getState() reads after back() or forward(), or you need mutable: true.

API Reference

useTravel(initialState, options?)

Creates a component-scoped immutable Travels instance and returns a tuple:

const [state, setState, controls] = useTravel(initialState, options);

useTravel always uses immutable mode internally so React can observe state changes through reference updates. mutable is intentionally not supported here.

Options

OptionTypeDescriptionDefault
maxHistorynumberMaximum number of history entries to keep10
initialPatchesTravelPatchesPatch history to restore from persistence{ patches: [], inversePatches: [] }
strictInitialPatchesbooleanThrow when persisted patches are invalid instead of falling back to empty historyfalse
initialPositionnumberHistory position to restore from persistence0
autoArchivebooleanSave each change automatically or require manual archive()true
enableAutoFreezebooleanForwarded to Mutative immutability optionsfalse
strictbooleanForwarded to Mutative strict immutability checksfalse
markMark<O, F>[]Forwarded to Mutative mark options() => void
patchesOptionsPatchesOptionsCustomize patch output such as { pathAsArray: true }enabled

Returns

Common tuple members:

MemberTypeDescription
stateValue<S, F>Current render snapshot
setStateUpdater<S>Updates state with a value, function, or draft mutation
controls.positionnumberCurrent position in the history timeline
controls.getHistory()() => Value<S, F>[]Returns the history as state snapshots
controls.patchesTravelPatchesReturns the stored patch history
controls.back(amount?)(amount?: number) => voidUndo one or more steps
controls.forward(amount?)(amount?: number) => voidRedo one or more steps
controls.go(position)(position: number) => voidJump to a specific history position
controls.reset()() => voidReset to the initial state and clear history
controls.rebase()() => voidMake the current state the new baseline and discard past and future history
controls.canBack()() => booleanWhether undo is possible
controls.canForward()() => booleanWhether redo is possible

When autoArchive: false, the controls also include:

MemberTypeDescription
controls.archive()() => voidCommit the current working state as the next undo step
controls.canArchive()() => booleanWhether there are unarchived changes

useTravelStore(travels)

Subscribes React to an existing immutable Travels instance without creating a new store.

// store.ts
import { Travels } from 'travels';

export const travels = new Travels({ count: 0 });
// Counter.tsx
import { useTravelStore } from 'use-travel';
import { travels } from './store';

export function Counter() {
  const [state, setState, controls] = useTravelStore(travels);

  return (
    <div>
      <span>{state.count}</span>
      <button
        onClick={() =>
          setState((draft) => {
            draft.count += 1;
          })
        }
      >
        Increment
      </button>
      <button onClick={() => controls.back()} disabled={!controls.canBack()}>
        Undo
      </button>
    </div>
  );
}

Important notes for useTravelStore:

  • It only supports immutable Travels instances. Passing a store created with mutable: true throws.
  • It exposes the same navigation controls as useTravel, including rebase().
  • It is a React bridge, so the returned state is still a render snapshot.
  • If you need imperative "navigate and read immediately" behavior, call travels.back() or travels.forward() and read travels.getState() directly from the store.

Archive Modes

use-travel supports two recording modes.

Auto Archive Mode

With the default autoArchive: true, every setState call becomes its own undo step.

const [state, setState, controls] = useTravel({ count: 0 });

function increment() {
  setState((draft) => {
    draft.count += 1;
  });
}

// Three separate user interactions:
// click #1 -> count = 1
// click #2 -> count = 2
// click #3 -> count = 3

controls.back(); // { count: 2 }

Manual Archive Mode

With autoArchive: false, you decide when the current working state should become a committed history entry.

This is useful for flows like forms, drag interactions, or multi-step editors where several changes should undo together.

const [doc, setDoc, controls] = useTravel(
  { title: '', body: '' },
  { autoArchive: false }
);

function onTitleChange(title: string) {
  setDoc((draft) => {
    draft.title = title;
  });
}

function onBodyChange(body: string) {
  setDoc((draft) => {
    draft.body = body;
  });
}

function save() {
  if (controls.canArchive()) {
    controls.archive();
  }
}

Important Behavior

One setState call per synchronous call stack

useTravel throws if setState is called more than once within the same synchronous call stack. If multiple fields need to change together, update them in a single draft mutation.

setState((draft) => {
  draft.count += 1;
  draft.todos.push({ id: 1, text: 'Buy milk' });
});

In manual archive mode, you can still make one setState call per event or render and archive later when the grouped change is ready.

initialState and options are read once

useTravel creates the underlying Travels instance only on the first render. Later changes to initialState or options do not recreate the history store automatically. If you need a fresh store, remount the component or change its key.

No-op updates are ignored

Updates that do not produce actual changes do not create history entries.

Rebase

controls.rebase() discards all past and future history and makes the current state the new baseline.

This is a destructive operation. After rebasing:

  • controls.position becomes 0
  • controls.getHistory() contains only the current state
  • controls.reset() returns to the rebased state, not the original initial state
  • In manual archive mode, any unarchived working changes become part of the new baseline
const [state, setState, controls] = useTravel({ count: 0 });

setState((draft) => {
  draft.count = 5;
});

controls.rebase();

setState((draft) => {
  draft.count = 9;
});

controls.reset(); // { count: 5 }

Persistence

use-travel re-exports TravelPatches, so you can persist both the current state and its history:

import type { TravelPatches } from 'use-travel';

type SavedTravel = {
  state: { count: number };
  patches: TravelPatches;
  position: number;
};

const saved: SavedTravel = {
  state,
  patches: controls.patches,
  position: controls.position,
};

Restore that data by passing the saved state as initialState and the saved history as initialPatches plus initialPosition:

const [state, setState, controls] = useTravel(saved.state, {
  initialPatches: saved.patches,
  initialPosition: saved.position,
});

If persisted patch data may be corrupt, set strictInitialPatches: true to fail fast instead of silently starting with empty history.

State Requirements

use-travel follows the same state rules as travels:

  • Prefer plain JSON-serializable data.
  • Map and Set are supported in immutable mode.
  • Avoid complex mutable objects such as class instances, functions, DOM nodes, or framework-specific reactive proxies.

If you need mutable observable state, use travels directly instead of useTravelStore.

Examples

License

use-travel is MIT licensed.