README.txt

April 18, 2015 ยท View on GitHub

You are free to use this code with proper attribution in non-commercial applications (Please see License.txt). We are also happy to allow free commercial use; however, in that case we would like you to conact us first. For use in a publication or presentation, please cite the VoxelHashing publication(s).

INSTALLATION: The code was developed under VS2012.

CONTACT (feel free to contact us): niessner@cs.stanford.edu michael.zollhoefer@cs.fau.de

Requirements:

  • DirectX SDK June 2010
  • Kinect SDK (prev. to 2.0)
  • NVIDIA CUDA 6.5 (for the CUDA implementation)

Optional:

  • Kinect SDK (2.0 and above)
  • Prime sense SDK

We are also looking for active participation in this open source effort making large-scale 3D scanning publically accessible. Please contact us :)