AssetRegistry-ForEachAsset(Action-Asset-_string_bool_bool).md
April 18, 2021 ยท View on GitHub
UnrealEngine.Framework.AssetRegistry
AssetRegistry.ForEachAsset(System.Action<UnrealEngine.Framework.Asset>, string, bool, bool) Method
Performs the specified action on each asset if any
public void ForEachAsset(System.Action<UnrealEngine.Framework.Asset> action, string path, bool recursive=false, bool includeOnlyOnDiskAssets=false);
Parameters
action System.Action<Asset>
path System.String
recursive System.Boolean
includeOnlyOnDiskAssets System.Boolean