AssetRegistry-ForEachAsset(Action-Asset-_string_bool_bool).md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework.AssetRegistry

AssetRegistry.ForEachAsset(System.Action<UnrealEngine.Framework.Asset>, string, bool, bool) Method

Performs the specified action on each asset if any

public void ForEachAsset(System.Action<UnrealEngine.Framework.Asset> action, string path, bool recursive=false, bool includeOnlyOnDiskAssets=false);

Parameters

action System.Action<Asset>

path System.String

recursive System.Boolean

includeOnlyOnDiskAssets System.Boolean