ComponentEventType.md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework

ComponentEventType Enum

Defines component events

public enum ComponentEventType

Fields

OnComponentBeginOverlap 0
Called when components start overlapping

OnComponentEndOverlap 1
Called when components stop overlapping

OnComponentHit 2
Called when components hit collisions

OnComponentBeginCursorOver 3
Called when the mouse cursor is moved over a component and mouse over events are enabled in the player controller

OnComponentEndCursorOver 4
Called when the mouse cursor is moved off a component and mouse over events are enabled in the player controller

OnComponentClicked 5
Called when the mouse button is clicked while the mouse is over a component if click events are enabled in the player controller

OnComponentReleased 6
Called when the mouse button is released while the mouse is over a component if click events are enabled in the player controller