ComponentEventType.md
April 18, 2021 ยท View on GitHub
UnrealEngine.Framework
ComponentEventType Enum
Defines component events
public enum ComponentEventType
Fields
OnComponentBeginOverlap 0
Called when components start overlapping
OnComponentEndOverlap 1
Called when components stop overlapping
OnComponentHit 2
Called when components hit collisions
OnComponentBeginCursorOver 3
Called when the mouse cursor is moved over a component and mouse over events are enabled in the player controller
OnComponentEndCursorOver 4
Called when the mouse cursor is moved off a component and mouse over events are enabled in the player controller
OnComponentClicked 5
Called when the mouse button is clicked while the mouse is over a component if click events are enabled in the player controller
OnComponentReleased 6
Called when the mouse button is released while the mouse is over a component if click events are enabled in the player controller