Controller-GetDesiredRotation(Quaternion).md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework.Controller

Controller.GetDesiredRotation(System.Numerics.Quaternion) Method

Retrieves the target rotation of the pawn

public void GetDesiredRotation(ref System.Numerics.Quaternion value);

Parameters

value System.Numerics.Quaternion

Contents

  1. 0.1UnrealEngine.Framework.Controller
  2. 1Controller.GetDesiredRotation(System.Numerics.Quaternion) Method