Controller-SetInitialLocationAndRotation(Vector3_Quaternion).md
April 18, 2021 ยท View on GitHub
UnrealEngine.Framework.Controller
Controller.SetInitialLocationAndRotation(System.Numerics.Vector3, System.Numerics.Quaternion) Method
Sets the initial location and rotation of the controller, as well as the control rotation
public void SetInitialLocationAndRotation(in System.Numerics.Vector3 newLocation, in System.Numerics.Quaternion newRotation);
Parameters
newLocation System.Numerics.Vector3
newRotation System.Numerics.Quaternion