Controller-SetInitialLocationAndRotation(Vector3_Quaternion).md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework.Controller

Controller.SetInitialLocationAndRotation(System.Numerics.Vector3, System.Numerics.Quaternion) Method

Sets the initial location and rotation of the controller, as well as the control rotation

public void SetInitialLocationAndRotation(in System.Numerics.Vector3 newLocation, in System.Numerics.Quaternion newRotation);

Parameters

newLocation System.Numerics.Vector3

newRotation System.Numerics.Quaternion