InstancedStaticMeshComponent-GetInstanceTransform(int_Transform_bool).md
April 18, 2021 ยท View on GitHub
UnrealEngine.Framework.InstancedStaticMeshComponent
InstancedStaticMeshComponent.GetInstanceTransform(int, UnrealEngine.Framework.Transform, bool) Method
Retrieves the transform of the specified instance
public bool GetInstanceTransform(int instanceIndex, ref UnrealEngine.Framework.Transform value, bool worldSpace=false);
Parameters
instanceIndex System.Int32
value Transform
worldSpace System.Boolean