InstancedStaticMeshComponent-GetInstanceTransform(int_Transform_bool).md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework.InstancedStaticMeshComponent

InstancedStaticMeshComponent.GetInstanceTransform(int, UnrealEngine.Framework.Transform, bool) Method

Retrieves the transform of the specified instance

public bool GetInstanceTransform(int instanceIndex, ref UnrealEngine.Framework.Transform value, bool worldSpace=false);

Parameters

instanceIndex System.Int32

value Transform

worldSpace System.Boolean

Returns

System.Boolean