Maths-Euler(float_float_float).md
April 18, 2021 ยท View on GitHub
UnrealEngine.Framework.Maths
Maths.Euler(float, float, float) Method
Returns a rotation which rotates z degrees around the z axis, x degrees around the x axis, and y degrees around the y axis
public static System.Numerics.Quaternion Euler(float x, float y, float z);