Maths-Euler(float_float_float).md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework.Maths

Maths.Euler(float, float, float) Method

Returns a rotation which rotates z degrees around the z axis, x degrees around the x axis, and y degrees around the y axis

public static System.Numerics.Quaternion Euler(float x, float y, float z);

Parameters

x System.Single

y System.Single

z System.Single

Returns

System.Numerics.Quaternion

Contents

  1. 0.1UnrealEngine.Framework.Maths
  2. 1Maths.Euler(float, float, float) Method