Maths-LerpAngle(float_float_float).md
April 18, 2021 ยท View on GitHub
UnrealEngine.Framework.Maths
Maths.LerpAngle(float, float, float) Method
Interpolates between two values linearly, but makes sure the values calculated correctly when they wrap around 360 degrees
public static float LerpAngle(float from, float to, float amount);
Parameters
from System.Single
Value to interpolate from
to System.Single
Value to interpolate to
amount System.Single
Interpolation amount