Maths-MoveTowardsAngle(float_float_float).md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework.Maths

Maths.MoveTowardsAngle(float, float, float) Method

Returns the vector moved towards a target, but makes sure the values calculated correctly when they wrap around 360 degrees

public static float MoveTowardsAngle(float current, float target, float maxDelta);

Parameters

current System.Single

target System.Single

maxDelta System.Single

Returns

System.Single

Contents

  1. 0.1UnrealEngine.Framework.Maths
  2. 1Maths.MoveTowardsAngle(float, float, float) Method