Maths-MoveTowardsAngle(float_float_float).md
April 18, 2021 ยท View on GitHub
UnrealEngine.Framework.Maths
Maths.MoveTowardsAngle(float, float, float) Method
Returns the vector moved towards a target, but makes sure the values calculated correctly when they wrap around 360 degrees
public static float MoveTowardsAngle(float current, float target, float maxDelta);
Parameters
current System.Single
target System.Single
maxDelta System.Single