NetMode.md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework

NetMode Enum

Defines the networking mode

public enum NetMode : System.Byte

Fields

Standalone 0
A game without networking, with one or more local players

DedicatedServer 1
A server with no local players

ListenServer 2
A server that also has a local player who is hosting the game, available to other players on the network

Client 3
A client connected to a server