Pawn-IsControlled.md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework.Pawn

Pawn.IsControlled Property

Returns true if the pawn is possesed by a Controller

public bool IsControlled { get; }

Property Value

System.Boolean

Contents

  1. 0.1UnrealEngine.Framework.Pawn
  2. 1Pawn.IsControlled Property