Pawn-UseControllerRotationRoll.md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework.Pawn

Pawn.UseControllerRotationRoll Property

Gets or sets whether roll will be updated to match the controller's control rotation roll, if controlled by a PlayerController

public bool UseControllerRotationRoll { get; set; }

Property Value

System.Boolean

Contents

  1. 0.1UnrealEngine.Framework.Pawn
  2. 1Pawn.UseControllerRotationRoll Property