PostProcessComponent-BlendRadius.md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework.PostProcessComponent

PostProcessComponent.BlendRadius Property

Gets or sets the world space radius around the volume that is used for blending if not unbound

public float BlendRadius { get; set; }

Property Value

System.Single

Contents

  1. 0.1UnrealEngine.Framework.PostProcessComponent
  2. 1PostProcessComponent.BlendRadius Property