PrimitiveComponent-CreateAndSetMaterialInstanceDynamic(int).md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework.PrimitiveComponent

PrimitiveComponent.CreateAndSetMaterialInstanceDynamic(int) Method

Creates a dynamic material instance for the specified element index, the parent of the instance is set to the material being replaced

public UnrealEngine.Framework.MaterialInstanceDynamic CreateAndSetMaterialInstanceDynamic(int elementIndex);

Parameters

elementIndex System.Int32
The index of the skin to replace the material for, if invalid, the material is unchanged and null is returned

Returns

MaterialInstanceDynamic
A material instance or null on failure