PrimitiveComponent-SetCollisionResponseToAllChannels(CollisionResponse).md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework.PrimitiveComponent

PrimitiveComponent.SetCollisionResponseToAllChannels(UnrealEngine.Framework.CollisionResponse) Method

Sets the collision response to all channels of the component

public void SetCollisionResponseToAllChannels(UnrealEngine.Framework.CollisionResponse response);

Parameters

response CollisionResponse

Contents

  1. 0.1UnrealEngine.Framework.PrimitiveComponent
  2. 1PrimitiveComponent.SetCollisionResponseToAllChannels(UnrealEngine.Framework.CollisionResponse) Method