PrimitiveComponent-SetCollisionResponseToAllChannels(CollisionResponse).md
April 18, 2021 ยท View on GitHub
UnrealEngine.Framework.PrimitiveComponent
PrimitiveComponent.SetCollisionResponseToAllChannels(UnrealEngine.Framework.CollisionResponse) Method
Sets the collision response to all channels of the component
public void SetCollisionResponseToAllChannels(UnrealEngine.Framework.CollisionResponse response);
Parameters
response CollisionResponse