PrimitiveComponent-SetEnableGravity(bool).md
April 18, 2021 ยท View on GitHub
UnrealEngine.Framework.PrimitiveComponent
PrimitiveComponent.SetEnableGravity(bool) Method
Sets whether the component is affected by gravity, applies only to components with enabled physics simulation
public void SetEnableGravity(bool value);
Parameters
value System.Boolean