PrimitiveComponent-SetEnableGravity(bool).md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework.PrimitiveComponent

PrimitiveComponent.SetEnableGravity(bool) Method

Sets whether the component is affected by gravity, applies only to components with enabled physics simulation

public void SetEnableGravity(bool value);

Parameters

value System.Boolean

Contents

  1. 0.1UnrealEngine.Framework.PrimitiveComponent
  2. 1PrimitiveComponent.SetEnableGravity(bool) Method