PrimitiveComponent-SetGenerateHitEvents(bool).md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework.PrimitiveComponent

PrimitiveComponent.SetGenerateHitEvents(bool) Method

Sets whether the component should generate hit events when it's collides with other components

public void SetGenerateHitEvents(bool value);

Parameters

value System.Boolean

Contents

  1. 0.1UnrealEngine.Framework.PrimitiveComponent
  2. 1PrimitiveComponent.SetGenerateHitEvents(bool) Method