PrimitiveComponent-SetMass(float_string).md
April 18, 2021 ยท View on GitHub
UnrealEngine.Framework.PrimitiveComponent
PrimitiveComponent.SetMass(float, string) Method
Sets the mass in kilograms of a rigid body
public void SetMass(float mass, string boneName=null);
Parameters
mass System.Single
boneName System.String