PrimitiveComponent-SetPhysicsLinearVelocity(Vector3_bool_string).md
April 18, 2021 ยท View on GitHub
UnrealEngine.Framework.PrimitiveComponent
PrimitiveComponent.SetPhysicsLinearVelocity(System.Numerics.Vector3, bool, string) Method
Sets the linear velocity of a single body
public void SetPhysicsLinearVelocity(in System.Numerics.Vector3 velocity, bool addToCurrent=false, string boneName=null);
Parameters
velocity System.Numerics.Vector3
addToCurrent System.Boolean
boneName System.String