PrimitiveComponent-SetSimulatePhysics(bool).md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework.PrimitiveComponent

PrimitiveComponent.SetSimulatePhysics(bool) Method

Sets whether a single body should use physics simulation, or should be kinematic, if the component is currently attached to something, beginning simulation will detach it

public void SetSimulatePhysics(bool value);

Parameters

value System.Boolean

Contents

  1. 0.1UnrealEngine.Framework.PrimitiveComponent
  2. 1PrimitiveComponent.SetSimulatePhysics(bool) Method