SceneComponent-GetSocketLocation(string_Vector3).md
April 18, 2021 ยท View on GitHub
UnrealEngine.Framework.SceneComponent
SceneComponent.GetSocketLocation(string, System.Numerics.Vector3) Method
Retrieves location of a socket in world space
public void GetSocketLocation(string socketName, ref System.Numerics.Vector3 value);
Parameters
socketName System.String
value System.Numerics.Vector3