SceneComponent-SetRelativeRotation(Quaternion).md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework.SceneComponent

SceneComponent.SetRelativeRotation(System.Numerics.Quaternion) Method

Sets the rotation of the component relative to its parent

public void SetRelativeRotation(in System.Numerics.Quaternion rotation);

Parameters

rotation System.Numerics.Quaternion

Contents

  1. 0.1UnrealEngine.Framework.SceneComponent
  2. 1SceneComponent.SetRelativeRotation(System.Numerics.Quaternion) Method