SceneComponent-SetRelativeRotation(Quaternion).md
April 18, 2021 ยท View on GitHub
UnrealEngine.Framework.SceneComponent
SceneComponent.SetRelativeRotation(System.Numerics.Quaternion) Method
Sets the rotation of the component relative to its parent
public void SetRelativeRotation(in System.Numerics.Quaternion rotation);
Parameters
rotation System.Numerics.Quaternion