SkinnedMeshComponent-GetBoneTransform(int).md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework.SkinnedMeshComponent

SkinnedMeshComponent.GetBoneTransform(int) Method

Returns the transform of a bone by index

public UnrealEngine.Framework.Transform GetBoneTransform(int boneIndex);

Parameters

boneIndex System.Int32

Returns

Transform

Contents

  1. 0.1UnrealEngine.Framework.SkinnedMeshComponent
  2. 1SkinnedMeshComponent.GetBoneTransform(int) Method