SkinnedMeshComponent-GetBoneTransform(int).md
April 18, 2021 ยท View on GitHub
UnrealEngine.Framework.SkinnedMeshComponent
SkinnedMeshComponent.GetBoneTransform(int) Method
Returns the transform of a bone by index
public UnrealEngine.Framework.Transform GetBoneTransform(int boneIndex);
Parameters
boneIndex System.Int32