SkinnedMeshComponent-GetBoneTransform(int_Transform).md
April 18, 2021 ยท View on GitHub
UnrealEngine.Framework.SkinnedMeshComponent
SkinnedMeshComponent.GetBoneTransform(int, UnrealEngine.Framework.Transform) Method
Retrieves the transform of a bone by index
public void GetBoneTransform(int boneIndex, ref UnrealEngine.Framework.Transform value);
Parameters
boneIndex System.Int32
value Transform