SkinnedMeshComponent-GetBoneTransform(int_Transform).md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework.SkinnedMeshComponent

SkinnedMeshComponent.GetBoneTransform(int, UnrealEngine.Framework.Transform) Method

Retrieves the transform of a bone by index

public void GetBoneTransform(int boneIndex, ref UnrealEngine.Framework.Transform value);

Parameters

boneIndex System.Int32

value Transform

Contents

  1. 0.1UnrealEngine.Framework.SkinnedMeshComponent
  2. 1SkinnedMeshComponent.GetBoneTransform(int, UnrealEngine.Framework.Transform) Method