SphereComponent-SetSphereRadius(float_bool).md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework.SphereComponent

SphereComponent.SetSphereRadius(float, bool) Method

Sets the sphere radius, unscaled before the component scale is applied

public void SetSphereRadius(float sphereRadius, bool updateOverlaps=true);

Parameters

sphereRadius System.Single

updateOverlaps System.Boolean

Contents

  1. 0.1UnrealEngine.Framework.SphereComponent
  2. 1SphereComponent.SetSphereRadius(float, bool) Method