SplineComponent-AddSplinePointAtIndex(Vector3_int_SplineCoordinateSpace_bool).md
April 18, 2021 ยท View on GitHub
UnrealEngine.Framework.SplineComponent
SplineComponent.AddSplinePointAtIndex(System.Numerics.Vector3, int, UnrealEngine.Framework.SplineCoordinateSpace, bool) Method
Adds a point to the spline at the specified index
public void AddSplinePointAtIndex(in System.Numerics.Vector3 location, int pointIndex, UnrealEngine.Framework.SplineCoordinateSpace coordinateSpace, bool updateSpline=true);
Parameters
location System.Numerics.Vector3
pointIndex System.Int32
coordinateSpace SplineCoordinateSpace
updateSpline System.Boolean