SplineComponent-AddSplinePointAtIndex(Vector3_int_SplineCoordinateSpace_bool).md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework.SplineComponent

SplineComponent.AddSplinePointAtIndex(System.Numerics.Vector3, int, UnrealEngine.Framework.SplineCoordinateSpace, bool) Method

Adds a point to the spline at the specified index

public void AddSplinePointAtIndex(in System.Numerics.Vector3 location, int pointIndex, UnrealEngine.Framework.SplineCoordinateSpace coordinateSpace, bool updateSpline=true);

Parameters

location System.Numerics.Vector3

pointIndex System.Int32

coordinateSpace SplineCoordinateSpace

updateSpline System.Boolean