SplineComponent-GetLeaveTangentAtSplinePoint(int_SplineCoordinateSpace_Vector3).md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework.SplineComponent

SplineComponent.GetLeaveTangentAtSplinePoint(int, UnrealEngine.Framework.SplineCoordinateSpace, System.Numerics.Vector3) Method

Retrieves the leave tangent at the spline point

public void GetLeaveTangentAtSplinePoint(int pointIndex, UnrealEngine.Framework.SplineCoordinateSpace coordinateSpace, ref System.Numerics.Vector3 value);

Parameters

pointIndex System.Int32

coordinateSpace SplineCoordinateSpace

value System.Numerics.Vector3