SplineComponent-GetLeaveTangentAtSplinePoint(int_SplineCoordinateSpace_Vector3).md
April 18, 2021 ยท View on GitHub
UnrealEngine.Framework.SplineComponent
SplineComponent.GetLeaveTangentAtSplinePoint(int, UnrealEngine.Framework.SplineCoordinateSpace, System.Numerics.Vector3) Method
Retrieves the leave tangent at the spline point
public void GetLeaveTangentAtSplinePoint(int pointIndex, UnrealEngine.Framework.SplineCoordinateSpace coordinateSpace, ref System.Numerics.Vector3 value);
Parameters
pointIndex System.Int32
coordinateSpace SplineCoordinateSpace
value System.Numerics.Vector3