SplineComponent-GetLocationAtTime(float_SplineCoordinateSpace).md
April 18, 2021 ยท View on GitHub
UnrealEngine.Framework.SplineComponent
SplineComponent.GetLocationAtTime(float, UnrealEngine.Framework.SplineCoordinateSpace) Method
Returns the location at the given time from 0.0f to the spline duration
public System.Numerics.Vector3 GetLocationAtTime(float time, UnrealEngine.Framework.SplineCoordinateSpace coordinateSpace);
Parameters
time System.Single
coordinateSpace SplineCoordinateSpace