SplineComponent-GetLocationAtTime(float_SplineCoordinateSpace).md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework.SplineComponent

SplineComponent.GetLocationAtTime(float, UnrealEngine.Framework.SplineCoordinateSpace) Method

Returns the location at the given time from 0.0f to the spline duration

public System.Numerics.Vector3 GetLocationAtTime(float time, UnrealEngine.Framework.SplineCoordinateSpace coordinateSpace);

Parameters

time System.Single

coordinateSpace SplineCoordinateSpace

Returns

System.Numerics.Vector3