SplineComponent-GetScaleAtTime(float_bool).md
April 18, 2021 ยท View on GitHub
UnrealEngine.Framework.SplineComponent
SplineComponent.GetScaleAtTime(float, bool) Method
Returns the spline's scale at the given time from 0.0f to the spline duration
public System.Numerics.Vector3 GetScaleAtTime(float time, bool useConstantVelocity=false);
Parameters
time System.Single
useConstantVelocity System.Boolean