SplineComponent-GetScaleAtTime(float_bool).md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework.SplineComponent

SplineComponent.GetScaleAtTime(float, bool) Method

Returns the spline's scale at the given time from 0.0f to the spline duration

public System.Numerics.Vector3 GetScaleAtTime(float time, bool useConstantVelocity=false);

Parameters

time System.Single

useConstantVelocity System.Boolean

Returns

System.Numerics.Vector3

Contents

  1. 0.1UnrealEngine.Framework.SplineComponent
  2. 1SplineComponent.GetScaleAtTime(float, bool) Method