SplineComponent-GetScaleAtTime(float_bool_Vector3).md
April 18, 2021 ยท View on GitHub
UnrealEngine.Framework.SplineComponent
SplineComponent.GetScaleAtTime(float, bool, System.Numerics.Vector3) Method
Retrieves the spline's scale at the given time from 0.0f to the spline duration
public void GetScaleAtTime(float time, bool useConstantVelocity, ref System.Numerics.Vector3 value);
Parameters
time System.Single
useConstantVelocity System.Boolean
value System.Numerics.Vector3