SplineComponent-GetUpVectorAtTime(float_SplineCoordinateSpace_bool_Vector3).md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework.SplineComponent

SplineComponent.GetUpVectorAtTime(float, UnrealEngine.Framework.SplineCoordinateSpace, bool, System.Numerics.Vector3) Method

Retrieves the spline's up vector at the given time from 0.0f to the spline duration

public void GetUpVectorAtTime(float time, UnrealEngine.Framework.SplineCoordinateSpace coordinateSpace, bool useConstantVelocity, ref System.Numerics.Vector3 value);

Parameters

time System.Single

coordinateSpace SplineCoordinateSpace

useConstantVelocity System.Boolean

value System.Numerics.Vector3