SplineComponent-SetLocationAtSplinePoint(int_Vector3_SplineCoordinateSpace_bool).md
April 18, 2021 ยท View on GitHub
UnrealEngine.Framework.SplineComponent
SplineComponent.SetLocationAtSplinePoint(int, System.Numerics.Vector3, UnrealEngine.Framework.SplineCoordinateSpace, bool) Method
Sets an existing point to a new location
public void SetLocationAtSplinePoint(int pointIndex, in System.Numerics.Vector3 value, UnrealEngine.Framework.SplineCoordinateSpace coordinateSpace, bool updateSpline=true);
Parameters
pointIndex System.Int32
value System.Numerics.Vector3
coordinateSpace SplineCoordinateSpace
updateSpline System.Boolean