SplineComponent-SetLocationAtSplinePoint(int_Vector3_SplineCoordinateSpace_bool).md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework.SplineComponent

SplineComponent.SetLocationAtSplinePoint(int, System.Numerics.Vector3, UnrealEngine.Framework.SplineCoordinateSpace, bool) Method

Sets an existing point to a new location

public void SetLocationAtSplinePoint(int pointIndex, in System.Numerics.Vector3 value, UnrealEngine.Framework.SplineCoordinateSpace coordinateSpace, bool updateSpline=true);

Parameters

pointIndex System.Int32

value System.Numerics.Vector3

coordinateSpace SplineCoordinateSpace

updateSpline System.Boolean