Volume-EncompassesPoint(Vector3_float_float).md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework.Volume

Volume.EncompassesPoint(System.Numerics.Vector3, float, float) Method

Returns true if a point or sphere overlaps the volume

public bool EncompassesPoint(in System.Numerics.Vector3 point, float sphereRadius, ref float distanceToPoint);

Parameters

point System.Numerics.Vector3

sphereRadius System.Single

distanceToPoint System.Single

Returns

System.Boolean

Contents

  1. 0.1UnrealEngine.Framework.Volume
  2. 1Volume.EncompassesPoint(System.Numerics.Vector3, float, float) Method