Volume-EncompassesPoint(Vector3_float_float).md
April 18, 2021 ยท View on GitHub
UnrealEngine.Framework.Volume
Volume.EncompassesPoint(System.Numerics.Vector3, float, float) Method
Returns true if a point or sphere overlaps the volume
public bool EncompassesPoint(in System.Numerics.Vector3 point, float sphereRadius, ref float distanceToPoint);
Parameters
point System.Numerics.Vector3
sphereRadius System.Single
distanceToPoint System.Single