Health & Safety Guidelines
September 24, 2025 ยท View on GitHub
When building mixed reality experiences, evaluate your content from a health and safety perspective to offer users a comfortable and safe experience. Please read the Mixed Reality H&S Guidelines before designing and developing your app using this sample project or any of our Presence Platform features.
Avoiding Improper Occlusion
Avoid improper occlusion, which occurs when virtual content does not respect the physicality of the user's environment. Improper occlusion can result in a misperception of actionable space.
- See Occlusions with Virtual Content
- Ensure users have completed Space Setup and granted Spatial Data permission to allow proper occlusion in content placement, mesh collisions, and air navigation.
Using Semi-Transparent Content
Using semi-transparent content lets users better view their physical space and reduces the occlusion of objects or people not part of the scanned mesh.
- Spatial data won't incorporate dynamic elements of a user's living space (e.g., a chair moved after capture or a moving person/pet in the space).
- Uncaptured dynamic elements may be occluded by virtual content, making it more difficult for users to safely avoid such hazards while engaged in the mixed reality experience.
Personal Space Guidelines
Respect the user's personal space. Avoid having virtual content pass through their body or loom close to their face. When content crosses into a user's personal space, they may experience psychological or visual discomfort or take actions to avoid the virtual content that may increase the risk of injury or damage.
- PersonalBubble.cs is an example of how to implement a "personal bubble" as part of the nav mesh. Add this script to the player camera rig to prevent Phanto from getting too close to it.
- The circumference of the 'personal bubble' may be altered to provide more space. The faster that virtual content approaches a user, the larger the circumference may need to be tuned.